How memory worksEchoic memoryField Guide

How memory works

What is echoic memory?

Updated

Echoic memory is the brief, raw copy of a sound that your brain keeps just after the sound stops. It holds what the sound was like before you’ve worked out what it means. It usually fades within seconds, and another sound can disrupt it sooner.

It’s why you can sometimes answer “what did you say?” a moment after asking it. You weren’t listening, and the words are still there to go back to.

Also called
auditory sensory memory; precategorical acoustic storage (PAS) in Crowder and Morton’s version
Named by
Ulric Neisser, 1967
Holds
what a sound was like, before it’s sorted into words or categories
Lasts
no agreed number; the classic experiment concluded about 2 seconds, and estimates run from under 2 to possibly 60
Ended by
time, and new sounds arriving

An AI drafted this page from the sources below and another AI checked it. No person has tried the demos yet.

Try it

Can you hear the noise repeat?

Some rounds are a slice of static on a loop: a quarter of a second, one second or four. Others are fresh static that never comes back.

Turn your volume down first, because static is harsh. Headphones help. Six rounds of hiss, about a minute, and you say whether each one repeats.

Or listen to one on its own

Two passes of static have nothing in common except the sound itself, and it has no words or tune you could name or hum. So if you notice a repeat, some memory of the waveform carried over from one pass to the next. That’s the logic of the task Guttman and Julesz introduced in 1963.

It shows that kind of memory at work without proving it’s the echo: listeners can also learn a particular noise with repetition, and a four-second loop may draw on more. It’s a demonstration, with too few rounds to measure anything, and your headphones, volume and room all change the result. What you hear and answer stays on this page, and we only count that a demo was started.

If you can’t hear it: each round is a steady hiss. In a repeating round, an identical stretch of hiss comes back on a fixed beat; in the others it never comes back. The task can’t be done without hearing. Suffix experiments like the one below have been run in American Sign Language, though, so the broader idea reaches past the ears.

How did anyone find this?

The name came first. Neisser described echoic memory in 1967 as the ability to “hear” a sound for some time after it has stopped, by analogy with a store he’d named for vision. In 1960 George Sperling had flashed arrays of characters and shown that, if a cue came quickly, people could report most of any row they were cued to. If the cue came about a second late, most of that was gone. That store is now called iconic memory, and its page goes through his numbers.

Two lines of experiment then did similar work for hearing.

The three-channel experiment

Darwin, Turvey and Crowder (1972) had listeners hear spoken lists that seemed to come from three places, then report either everything or just the part a cue pointed to.

  • When the cue named a location, the part beat the whole, so long as the cue came less than 4 seconds after the sounds ended.
  • When it named a category (letters or digits), the gain was much smaller and held only under 2 seconds.
  • The authors summed this up as “a store which has a useful life of around two seconds”.

The “zero” experiment

People recall the last item of a spoken list unusually well. Crowder and Morton (1969) played 36 undergraduates lists of 10 to 30 digits and asked them to write as many of the final digits as they could. On some lists the word “zero” came at the end, and listeners knew it wasn’t part of the list.

  • That one extra word hurt recall late in the list and largely left the earlier positions alone.
  • It hurt more when digits came faster. At four digits a second the effect was largest, and at one digit every two seconds it was within experimental error.
  • In a second experiment, 24 people saw nine digits projected one at a time, with a spoken “zero” half a second after the last. There was no such effect on the last digits.
The suffix effect, as a sketchRecall across positions in a list, with no values. All three lines start high and sag in the middle. A spoken list rises sharply at the last items. With a spoken word added at the end, that rise is gone. A list seen on a screen ends no higher than its middle positions.first itemlast itemposition in the listhow often recalledspokenspoken, then“zero”seen
The shape of the result, drawn from Crowder and Morton’s description. It’s a sketch, not data.

Crowder and Morton’s reading: an acoustic store holds the end of a spoken list, it decays, and the “zero” displaces what’s left. Later work added that a visual or non-speech suffix does far less damage than speech, and that the suffix hurts more the more it sounds like the last item, whatever it means.

An illustration, not a study: someone reads you a phone number and the last digits feel safe, until they add “okay?” straight after.

Try the suffix task

Eight lists of eight digits, about two minutes. Each list ends in the word “zero” or a tone: neither is part of the list. Type the digits back in order, without saying them aloud. Your browser’s own voice reads them, so the timing is rough.

If you can’t hear it: a voice reads eight digits, about one every three-quarters of a second, then either says “zero” or plays a short tone. You type the eight digits back, and the totals compare the last digit and the first four across the two endings. It’s a demonstration: our lists differ from Crowder and Morton’s, and eight of them can’t measure anything.

StudyMethodMain result
Crowder & Morton 1969Suffix effectA spoken “zero” hurts recall of a spoken list’s end, and not a seen list’s
Darwin et al. 1972Partial reportPart beats whole under 4 seconds by location; useful life about 2 seconds
Sams et al. 1993Tone comparison, brain recordingsAbove chance at 9 seconds, though not at 6 or 12

How long does echoic memory last?

No single number holds up. You’ll see “3 to 4 seconds” and “2 to 4 seconds”, which sit close to Darwin’s cut-offs, though the authors’ own summary was “around two seconds”. Nees’s 2016 review lists published estimates from 2 seconds or less up to possibly 60.

Published estimates of how long echoic memory lastsA time axis from a tenth of a second to a hundred seconds, on a log scale. Iconic memory, for comparison, is under a second. Echoic estimates start at 2 seconds or less and run up to 60 seconds. The list under the chart gives each one.Iconic memory, for comparison: under 1 sCrowder 1976: 2 s or lessDarwin et al. 1972: about 2 s, to under 4McEvoy et al. 1997: 3.5 sGlucksberg & Cowen 1970: 4 to 5 sSams et al. 1993: about 9 to 10 sWinkler & Cowan 2005: 10 to 15 sWatkins & Todres 1980: 20 sWinkler et al. 2002: at least 30 sEngle & Roberts 1982: possibly up to 60 s0.1 s1 s10 s100 s
Each step to the right on this axis is ten times longer. The rows rest on different methods, which is part of why they disagree.
The estimates as a table
EstimateStudyWhat it rests on
under 1 sIconic memory, for comparisonVision, not hearing; partial report (Sperling 1960)
2 s or lessCrowder 1976Listed by Nees; study not read here
about 2 s, to under 4Darwin et al. 1972Partial report. Abstract read
3.5 sMcEvoy et al. 1997Listed by Nees; study not read here
4 to 5 sGlucksberg & Cowen 1970Listed by Nees; study not read here
about 9 to 10 sSams et al. 1993Comparing tones gave about 9; the paper's title and Nees say 10. Read in full
10 to 15 sWinkler & Cowan 2005Listed by Nees, from their review of reactivation studies
20 sWatkins & Todres 1980A suffix delayed by 20 s, as Penney 1989 describes it
at least 30 sWinkler et al. 2002Listed by Nees; study not read here
possibly up to 60 sEngle & Roberts 1982A spoken list's advantage after 60 silent seconds, as Penney 1989 describes it

Part of the gap comes from what each study counts as an echo.

  • Partial report asks you to say what you heard, so the echo has to be read out before it’s gone.
  • Comparing sounds asks whether two sounds match. Sams and colleagues tested 13 young adults on tones, who beat chance at gaps of 0.75, 1.5, 3 and 9 seconds but not at 6 or 12, for an estimate of about 9 (the paper’s title rounds it to 10). Their brain recordings gave about 6 seconds on one measure, which they call too short to explain the behaviour, and 9 to 12 or longer on the others.
  • Brain responses use the mismatch negativity, a response to a sound that breaks a pattern. A 2020 review puts its window at 7 to 20 seconds.
  • Recall after long gaps gives the longest numbers. A spoken list’s advantage over a seen one survived 60 empty seconds in Engle and Roberts’s study, and a suffix delayed by 20 seconds still hurt recall of the last item.

There may be more than one thing being measured. Nelson Cowan’s 1984 review proposed a short store of a fraction of a second and a longer one lasting seconds. In Balota and Duchek’s 1986 study, a suffix delayed by 20 seconds still hurt recall, but the speaker’s voice mattered only if the suffix came straight away. Winkler and Cowan read that as fragile specific detail plus a more durable broad pattern.

What is it for?

A sensory store gives you a short time to get at information before it’s lost. The studies here point to a few uses.

  • Going back for what you missed. Sams and colleagues open their paper with this case: someone reading the paper hears “What do you think of it, dear?” and can “go back in time” to answer.
  • Noticing that something changed. Inui and colleagues point out that detecting a change needs a memory of what came before.
  • Telling near-identical sounds apart. People can generally only distinguish two very similar sounds if they come within about 10 seconds of each other, according to Winkler and Cowan’s review.
  • Holding speech sounds, unevenly. Detail about stop consonants like “b” and “d” fades much faster than detail about vowels. Modality and suffix effects also appear for syllables that differ in a vowel and vanish for ones that differ only in a stop consonant.

How is it different from iconic memory and working memory?

 Echoic memoryIconic memoryWorking memory
Holdssounds, rawsights, rawwhat you’re using right now, in recoded form
Lastsusually secondsunder a secondseconds, unless you keep refreshing it
Lost throughtime, new soundstime, new sightsno rehearsal, or other things competing for it
Classic testpartial report, suffix effectSperling’s partial reportdigit span, sums in your head

Echoic memory is easily confused with the phonological loop, the part of Baddeley and Hitch’s working memory model that holds speech. Both deal with sound, and both are short: the loop’s traces were first estimated to fade in about 2 seconds too, a figure later questioned.

The difference is what keeps them going. You keep the loop’s contents alive by saying them silently to yourself. Crowder and Morton’s store, by their description, is “not affected by silent rehearsal”.

Where echoic memory sits in the classic pictureA sound goes into the echoic trace, which is raw and lasts seconds. A later sound disrupts that trace. What attention selects moves on to working memory, where it is recoded and can be rehearsed, and from there to long-term memory. A dashed line shows that some sound detail, such as voices and repeated noise, also lasts.A sound reaches your earsEchoic traceraw sound, before meaninglasts seconds; fades or is displacedwhat you attend toWorking memoryrecoded: words, numberskept going by rehearsalLong-term memorya latersoundDashed: some sound detail lasts too, such as voices,and noises heard again and again (see below).
The classic multi-store picture, as in Atkinson and Shiffrin (1968), with one box per store. The next section gives the reasons to doubt the boxes.

What do people get wrong about it?

That it’s a settled, separate box

Crowder and Morton’s 1969 store held the last item or two for a second or two, as Penney describes it. Penney’s 1989 review set out the problems. The auditory advantage can stretch over 4 to 9 items, it shows up after 20 seconds and more, and it’s counted in words whatever their length.

Nairne’s 1990 model treats the echo as one part of a single memory trace. A 2017 paper says the later evidence “clearly questions” whether the effect comes from a store that is precategorical, acoustic or a store.

That its capacity is known

Some summaries call it high capacity. The store the suffix effect was built on held one or two items, by Penney’s account. Darwin’s partial-report advantage is usually taken to mean more is held than can be reported. The sources here don’t settle it.

That it only comes from the ears

Crowder and Morton said the store “receives information only from the ears”. Suffix effects were then found for lip-read words, American Sign Language and touch. In one study the same physical sound had a different effect depending on whether listeners were led to believe it was speech, which is awkward for a store said to come before meaning.

That memory for sound is gone in seconds

People remember voices long after, and listeners who kept hearing particular random noises remembered them for several weeks.

That mismatch negativity is a direct readout

It’s often used as an index of echoic memory. A 2020 review calls the dispute ongoing: it may reflect a comparison with a memory trace, or neurons tuned to a repeated sound simply responding less. Results also differ on whether attention changes it.

Is there anything like this in AI memory?

Not really. A sensory store holds a sound for the moment between hearing it and attending to it. A text assistant gets words that are already words, and the next sentence doesn’t overwrite the last.

The nearest thing is a smaller lesson: keep the raw input for a while, and decide what it meant later. On a local install, Counterparts, the memory system whose site this is, keeps conversation text only until it’s written up, deletes it 3 days after that, or about two weeks after the conversation goes quiet. That runs on days, on disk, by design.

The Field Guide covers mechanisms AI systems have tried to copy, such as forgetting and consolidation.

Questions people ask

What is echoic memory in simple terms?

For a short time after a sound ends, usually seconds, your brain still has a raw copy of it that you can go back to.

What is an example of echoic memory?

Asking "what did you say?" and then realising you can answer yourself. In the lab, the standard example is the last item of a spoken list, which is recalled well unless another spoken word follows it.

How long does echoic memory last?

Usually described as seconds. Darwin and colleagues concluded about 2 seconds for what you can still report, and Sams and colleagues about 9 for what you can still compare. Published estimates run from under 2 to possibly 60, depending on the method.

What is sensory memory?

The very brief store of what the senses just took in, before it's sorted into categories. The classic view gives each sense its own: echoic memory is hearing's, and iconic memory is vision's.

What's the difference between echoic and iconic memory?

Echoic memory holds sounds and lasts seconds. Iconic memory holds sights and lasts under a second. Crowder and Morton proposed an acoustic store with "substantially longer storage time" than vision's.

Is echoic memory the same as short-term or working memory?

No. In the classic picture echoic memory comes first and holds raw sound. Working memory holds what you're using, and you can keep it going by rehearsing it.

Who came up with echoic memory?

Ulric Neisser named it in 1967. The classic experiments are Crowder and Morton (1969) and Darwin, Turvey and Crowder (1972).

Can you make echoic memory last longer?

Not by much through effort. Winkler and Cowan report that the interval "cannot be extended much by top-down control", with a small effect. Rehearsing keeps the words going in working memory, which is a different thing.

Where in the brain is echoic memory?

Mainly auditory cortex, on the studies here. Lu and colleagues tied the decay of activity in primary auditory cortex to how long people could remember a tone's loudness. Sams and colleagues placed the responses they measured in auditory cortex on the upper surface of the temporal lobe. The mismatch response also has a frontal contribution.

What should I write in an exam?

Your course's definition and figure first; summaries often give 3 to 4 seconds. Then the usual evidence: auditory sensory memory, named by Neisser, with partial report from Darwin and colleagues (an advantage under 4 seconds, summarised as about 2) and the suffix effect from Crowder and Morton. If you have room, add that estimates vary by method and that later work challenged the idea of a separate store.

Questions about how any of this carries over to AI? Ask in r/AIMemorySystems.

References

Sources

Last checked on . Neisser (1967), Cowan (1984) and the full text of Darwin et al. (1972) weren’t available to us, so the notes above say whose description we relied on. This page’s account of Sperling (1960) comes through Cowan; our iconic memory page reads the paper itself. Made by Counterparts AI. Counterparts is an open source memory for AI. If something here is wrong, tell us.